Total War: Warhammer 3 artwork for the daemons of Khorne

[Update #2]: Total War: Warhammer 3 devs have detailed their roadmap for updates throughout 2023 and early 2024.

[Update]: Total War: Warhammer 3 has made the Immortal Empires combined campaign map free for all owners!

As a part of August's update, Total War: Warhammer 3 added the absolutely gigantic Immortal Empires combined campaign map. As you might imagine given its sheer size, Update 2.0 brought with it not only a ton of new content to play around with, but also quite a few bugs and unpolished features.

In order to sort some of these issues out, as well as give most of the factions a couple of tweaks to make them more balanced in both singleplayer and multiplayer, Creative Assembly has now unleashed Update 2.3. In my eyes the star attraction is the large amount of new landmark locations for you to conquer throughout the Immortal Empires map. Some of these have been ported over from Total War: Warhammer 2 and some of them are entirely new, but regardless of their origin they all offer a variety of nifty bonuses for your empire and are well worth seeking out if you're in the region.

Update 2.3 has also tweaked the AI so its ability to dodge spells and other ranged attacks will now differ based on your battle difficulty, as will their target prioritization. When maxed out the AI will attempt to dodge as many projectiles as possible, focus fire your most powerful and lightly armored units, as well as avoid wasting their ammo on highly evasive threats. None of these are new behaviors for the AI so don't expect it to suddenly be twice as potent as before, but even so, being able to tweak things to your liking is certainly a welcome addition.

The good news doesn't end there, however, as Creative Assembly has stated that this is only the first iteration of this system. The long-term plan is to add even more ways to customize the AI's behavior, and perhaps most importantly of all, increase the number of difficulty modes you can have access to! Whether these will be harder than the difficulty settings we have right now, or perhaps just somewhere in between, that we'll have to wait and see.

Whatever the case may be, I'll make sure to let you know once Creative Assembly finally spills the beans. Until then you can learn more about Update 2.3, and check out the full list of balance changes, over at the official website.

Enjoy, and I'll leave you with the patch overview trailer:

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