[Update]: Shovel Knight Dig has now arrived, and so far the community seems to be a bit divided on it.
If you're looking for something to help pass the time while Yacht Club Games pour everything they have into Mina the Hollower, an 8-bit tribute to action-adventure games of old, you'll be pleased to hear that a brand new Shovel Knight game is nearly upon us! That said, the upcoming Shovel Knight Dig will offer a bit of a unique experience compared to the mainline series.
The biggest difference is that Shovel Knight Dig will be a roguelite game, which means it'll contain a mixture of hand-crated areas and randomized elements, all in an effort to keep things fresh and interesting for multiple playthroughs. Unsurprisingly, this also means you'll be able to find and unlock a whole bunch of permanent items and upgrades to give your future runs a bit of a boost, as well as to spice up the gameplay as a whole.
When it comes to the actual combat, Shovel Knight Dig seems to be mostly sticking to the tried and tested Shovel Knight formula with plenty of jumping, slashing and now even more digging to be had. A rather simple approach, but it's hard to blame Yacht Club Games for playing it safe when Shovel Knight's core gameplay just works so well.
What all of this looks like in action, as well as what the fancy new pixel visuals are like, that you can find out through the release trailer below. Have a gander:
Shovel Knight Dig will be launching onto PC, Apple Arcade and Nintendo Switch this September 23rd at a $25/€25 price tag. Once it actually makes its way here, I'll make sure to let you know.
Until then you can read a little bit more about Shovel Knight Dig, as well as keep track of any developer updates, over at the official website. Enjoy!