Brotato Vampire Survivors inspired action-roguelike official key art

Much like Vampire Survivors from which it takes a great deal of inspiration, Brotato is a ridiculously customizable and equally addictive action roguelite. You'll start off each run with a fairly generic set of gear, and by the time you're done you'll not only have additional arms sprouting from your body, but each of those arms will be armed with some kind of absurdly overpowered (or just absurd in general) weapon that can rip and tear through the enemy hordes.

The big difference between the two games is that Brotato focuses a bit more on presenting the players with proper challenges while Vampire Survivors is all about the non-stop power trip. As such, Brotato not only comes with multiple difficulty settings to choose from, but also an additional set of sliders that you can use to fine-tune the settings in either direction. So if even you get good at it, you can still amp things up to the point where the fate of each run will rest at the knife's edge.

Slay the Spire 2 roguelike deckbuilder screenshot of the new version of Neow

If you're like me and you've done basically all there is to do in Slay the Spire and you're now hungry for more, you'll be delighted to hear that a sequel has just been announced! Slay the Spire 2 will bring with it a brand new engine with improved visuals and expanded mod support, new characters and mechanics, enemies and treasures, and naturally, a whole boatload of new cards to fling at people!

While it sadly contains no gameplay footage, allow me to share with you the freshly posted trailer as that should give you a bit of an idea of the sort of atmosphere Slay the Spire 2 is going for, as well as who one of the new characters is! Have a peek:

Slay the Princess official artwork for the horror visual novel

If you're in the mood for something a little bit unusual, you might want to check out the somewhat recently released Slay the Princess. To put it quite simply, it's a narrative-driven horror game where all you have to do is slay the princess in order to save the world. Naturally, things don't stay that simple for very long as the story quickly spirals into a myriad of different directions, time loops and other bizarre scenarios, all of which will slowly lead you to the truth behind it all.

Since trying to explain all of this through words alone is a bit of a futile endeavor, allow me to instead share with you the freshly posted launch trailer. Have a gander, it should hopefully clarify a couple of things... hopefully:

The Stone of Madness, official artwork and logo for the real-time tactics game

I have to give it to The Game Kitchen, they are not an easy studio to predict! They went from making point & click adventures to grim yet stylish Metroidvanias, and now they're working on what looks like a Commandos inspired real-time, stealth focused tactics game!

Set in an 18th-century Spanish monastery, The Stone of Madness will put you in control of five prisoners, each with their own unique skills and resources. However, unlike games like Commandos where you play with a team of hardened veterans, your characters in The Stone of Madness aren't exactly the most... stable bunch. So not only will you have to navigate obstacles and deal with all sorts of enemies with them, but you'll also have to manage their phobias and their dwindling mental health.

Project Zomboid official artwork without logo

Despite its numerous advances over the years, some of Project Zomboid's systems and features are currently still in a placeholder state - they work, but only just. The best example of this is the entire Electrical skill as not only is there very little to do with it, but actually increasing your skill level is such a monumentally grindy task that most people probably haven't even explored what little content there is.

Thankfully, it looks like the upcoming Update 42 will be changing all of this for the better. First and foremost, the entire crafting system will be getting overhauled in an effort to make a unified and expansive system that will be able to work with anything from simple crafting stations to complex machines and appliances. This will also bring with it a rework of every single crafting skill as the new system will allow for more customizable recipes and a greater degree of complexity, both of which will be needed if you're planning to make a functioning post-apocalyptic society.

Chants of Sennaar official artwork and logo for the linguistics focused puzzle game

If you're a fan of puzzles games and you're in the mood for something a little bit out of the ordinary, you might want to check out the remarkably charming Chants of Sennaar. Inspired by the Tower of Babel myth, Chants of Sennaar puts you in the shoes of a traveler attempting to decipher ancient languages in an effort to restore the connections between the now-divided peoples of the tower.

In order to do that you'll need to collect, catalogue and expand upon a variety of phrases, solve all sorts of tricky puzzles, and once you find yourself in some of the more hostile areas, even do a little bit of sneaking around to get to the bottom of things! What all of this looks like in action, as well as what it sounds like, that you can check out through the launch trailer below. Have a peek:

Artwork and logo for Motion Twin's newest game Windblown

Given the popularity and quality of Dead Cells I wouldn't have blamed Motion Twin from simply making Dead Cells 2 and going for a near guaranteed success. However, that doesn't seem to be where their passion lies. So instead of doing a retread, they've decided to tackle the roguelite genre from a different direction with the freshly launched Windblown.

We're still talking about a fast-paced and challenging roguelite, though this time around the action is in 3D which means a lot more room to maneuver, a lot trickier attacks to deal with, as well as more potential to outplay your enemies. And the biggest new addition? There's now online co-op so you can relentlessly mock your friends every time they get smashed by a boss!

Metal Slug Tactics official artwork and logo

After going through some rather hefty delays, I'm happy to say that Metal Slug Tactics now finally has a proper release date! So if you're in the mood for a turn-based adaptation of a run'n'gun classic, make sure to mark November 5th on your calendar.

In terms of actual content, Metal Slug Tactics will come with 110 hand-crafted maps to completely demolish, 36 weapons to toy around with, 9 unique characters, and perhaps most importantly of all, a roguelite progression system to help keep things fresh by giving you access to all sorts of new perks, upgrades and weapons after each mission. So as long as the gameplay is good, and so far that does seem to be the case, there should be plenty to chew on with Metal Slug Tactics!

Factorio artwork of the engineer character flying through space

Factorio is one of those games where getting started is quite tricky given its complexity, yet once you do get comfortable it's also a game where you can easily lose hundreds of hours feverishly trying to optimize your ever-growing and all-consuming factory. And I should know, because I'm exactly that man! However, don't take any of this as a complaint because Factorio is a great game, and it has just become even greater!

Thanks to the freshly launched Space Age expansion you can now shed the shackles that bound you to the biter-infested world of Nauvis and explore four unique new planets. The new sights include desolate wastelands, multi-colored swamps, volcanically active hellscapes and their frozen counterparts. As you might imagine, each world brings with it its own unique challenges, potential flora and fauna, as well as a plethora of unique resources or opportunities to exploit.

The Holy Gosh Darn official artwork for the humorous action-adventure

If you're in the mood for a bit of puzzle-solving and general buffoonery, you might want to check out the recently released The Holy Gosh Darn. Much like the team's previous games Helheim Hassle and Manual Samuel, The Holy Gosh Darn is a humorous and narrative-driven adventure that will have you go head to head with a variety of zany characters as you attempt to singlehandedly save the world from complete annihilation.

The big difference this time around, however, is that you have access to a time-traveling watch that allows you to skip to any point during the day in order to manipulate events, solve puzzles and most importantly of all, avoid awkward small talk. But enough of my rambling! Instead, have a look at the launch trailer below. That should give you a pretty good idea of what The Holy Gosh Darn is trying to go for: