Now that they've sorted out most of the major issues, it looks like the Helldivers 2 team is finally able to once again focus on releasing new content. And so, the next premium Warbond will be launching on October 31st with three new weapons, two unique armors, a new booster, as well as the usual assortment of cosmetics.
The first weapon in line is the SG-20 Halt: a pump-action shotgun that can switch between stun rounds and armor-piercing flechettes. It's longer-ranged counterpart is the heavy SMG 32 Reprimand which, as you might imagine, packs quite a punch though shoots a bit slower than the previous SMGs. The final weapon is the PLAS-15 sidearm. This plasma pistol can either be shot semi-auto style, or charged for a period of time in order to deliver a more powerful punch. By the looks of things this charged attack can stagger even heavy devastators, so it should be quite a nice backup if you like running lighter primaries.
As for the armor sets, both of them will come with the brand new 'Unflinching' passive ability which reduces staggering when hit. It doesn't sound like the most useful thing in the world to me given that the things that stagger you are usually deadly lasers carving up your body, but they do look quite cool which I suppose is all that matters in the end!
Speaking of which, the final major addition is also perhaps the best - the Dead Sprint booster. This makes it so sprinting drains your health once your stamina is at zero. So if you optimize things you can sprint until you're down to 5-10% health, stim which will heal both your health and stamina, and then continue sprinting all across the map collecting those pesky samples that your teammates never seem to pick up!
You can check out what these weapons and cosmetics look like in action through the trailer below. Have a gander:
Once the update goes live, or if Arrowhead announces anything else, I'll make sure to let you know. Until then, have fun scrapping bots!