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The Worms series is one of those games that I never actually owned yet I ended up playing over a hundred hours of at my friends house. It was, and still is, a great blend of chaos and strategy that only got better as our skill in the game increased and we were able to pull of some really tricky shots.
And it is from Worms that Mayan Death Robots draws inspiration but it isn't just a copy of the Worms formula with Death Robots added, its a bit more interesting than that.
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Hidetaka Miyazaki, head of From Software and father of the whole Souls series, did a rather interesting interview for Gamespot.
Well, calling it an interview is a bit of a stretch, it seems to be more of a small friendly chat but Miyazaki did disclose one really big piece of information, Dark Souls 3 will be the finale of the whole Dark Souls series.
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Payday 2 has been the subject of a lot of criticism lately. Their introduction of random paid skins with a random chance for a random stat boost didn't go over well with the community or the media, to say the least.
But they've finally realized the error of their ways and have issued a public apology in order to reconcile with the community... except not really.
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I don't think this news comes as a surprise to anyone that finished season 1 given that it ended without resolving many of the plot points it started. But now we have official confirmation.
In an exclusive interview for The Hollywood Reporter, Kevin Bruner, Telltale's CEO talked about their Game of Thrones adaptation and what is to come.
WARNING: If you have not played through the entirety of season 1 do not click on the link above, it is chock-full of spoilers. On the other hand I'll make sure to keep my article brief and devoid of spoilers so feel free to read on.
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It isn't easy being a Dragon Quest fan in the west, the games are scattered on a whole bunch of consoles and some never even get localized in English.
So having Dragon Quest Heroes appear on Steam is excellent news, if it ends up being successful enough perhaps the rest of the series will follow and we'll be able to play them all on one platform.
The release date is set for the 3rd of December and until then there is a rather small 10% discount for pre-ordering. The usual advice is still to wait for it to launch and see if the reviews are positive, the 10% price reduction will be a small consolation if the unfortunate happens and the game releases buggy or broken.
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Mordheim: City of the Damned is an adaptation of the now abandoned Games Workshop board game Mordheim. The board game itself was an offshoot of the Warhammer Fantasy game with a greater focus on small skirmishes and team based combat rather than big battles the Warhammer miniature games are famous for.
I know very little about the physical game but what I can see of Mordheim: City of the Damned on its Steam store page looks very enticing. Though it leaves me with one question.
How have I never heard about this before today? The Warhammer universe is by far my favorite fictional setting (though I'm more of a 40k guy) and I love a good tactical RPG, yet Mordheim completely slipped under my radar.
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Its a bit too late for me now but I am still incredibly happy this mod is here. As I mentioned in my article on Fallout 4 problems the nonsensical dialogue options were the single most immersion ruining thing in the game.
And now we have a mod that replace the vague choices (yes/no/sarcastic/maybe) with actual lines your character will say when you press them, all presented numerically from 1-4 to you. Big thanks to Shadwar who made the original mod and Ciro who added English text to it.
You can download the Full Dialogue Interface mod right here.
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Klei announced today that the standalone expansion for Don't Starve (as in you only need the base game, not Reign of Giants) titled Shipwrecked will be going live in Early Access on December 1st.
Shipwrecked will pit Wilson (and his magnificent beard) against the dangers that lurk below the surface. And if the Reign of Giants is any comparison I expect I'll be helping the beasts of the world avoid starvation far more often than successfully establishing any self sufficient colony, but at the end of the day that's half the fun.
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David Anfossi - Eidos Montreal studio head posted on the Deus Ex website that Deus Ex: Mankind Divided is being delayed in order for it to be a worthy successor to Human Revolution, a goal that is certainly not easy to accomplish.
I've mentioned this in the Mirror's Edge delay article but I am more than happy to wait as long as it is needed for a game to be truly finished. As Miyamoto once said "A delayed game is eventually good, a bad game is bad forever".
So in order for Deus Ex: MD to earn its place in the "good game" camp Eidos has delayed its release to August 23rd, 2016.
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Back in ancient times, some 10 or so years ago, level editors were commonplace and players were free to create and share their own maps with the world.
These days however its a much rarer sight to behold which is why I'm happy to tell you that the psychedelic shooter/brawler Hotline Miami 2 is beta releasing its own level editor, dated for December 10.